Tue, 23 Feb | Link emailed to your email address

Online Games Night

Join us online to challenge your friends and connect with other students at our Online Games Night on Tuesday during O'Week!
Registration is Closed
Online Games Night

Time & Location

23 Feb, 6:00 pm – 7:30 pm AEDT
Link emailed to your email address

About The Event

We're bringing you the fun with our Online Games Night for O'Week, Session 1!

Join us online on Tuesday, 23rd of February from 6pm (NSW time) via zoom. You'll have the chance to meet and connect with other students, challenge each other in the games and have fun. We'll meet in a zoom call so everyone can introduce themselves and talk throughout the games. The games are played on various websites, which a LEXSA Staff member will send you in the zoom chat.

How to play?

A LEXSA Staff member will be present during the event and will send the link to the games website in the chat on the zoom call. Attendees can use the link to join the room for the game and play together. We will let you know how to play it and go over the rules at the start of the game. If you have any problems joining the room or playing the game, let us know in the zoom call. We're more than happy to assist.

We're playing the following two games. Each game will run for about 30min - 45mins each.

1. Spyfall:

Spyfall is played over several rounds, and at the start of each round all players receive cards showing the same location — a casino, a traveling circus, a pirate ship, or even a space station — except that one player receives a card that says "Spy" instead of the location. Players then start asking each other questions — "Why are you dressed so strangely?" or "When was the last time we got a payday?" or anything else you can come up with — trying to guess who among them is the spy. The spy doesn't know where he is, so he has to listen carefully. When it's his time to answer, he'd better create a good story!

2. Codenames

Players are split to two teams, with one member from each elected as the Spymaster. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color for their team, while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

Any other questions or help, email us at lexsa@scu.edu.au

Registration is Closed

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